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Guild Project Version 0.0.07 Public Build

เริ่มโดย deil, มีนาคม 29, 2019, 05:31:11 หลังเที่ยง

หัวข้อก่อนหน้า - หัวข้อถัดไป

0 สมาชิก และ 1 ผู้มาเยือน กำลังดูหัวข้อนี้

deil

Guild Project Version 0.0.07 Public Build



The story will revolve around newcomers to The Adventurer's Guild, their interactions with each other and how they work their way towards becoming accomplished guild members/adventurers.?

Change-Log: v0.0.07

New build, with more improvements overall, clearer information on the battle / result screen and 2 new CGs !
- A Save/Load system has been implemented : saving will be automatic each time your enter the Town screen, loading can be done from the "Continue Game" button on the main menu
- All characters have been granted new skills

Gabriella can now use a self reinforce skill as well as a single target heal ; Faelyne can now shoot both targets on the same row, for a little less damage than the single target shot

Enemy skills have also been updated and they will now properly attack the party members with the same row restriction, depending on the situation
- Character screen and Battle screen now display visual indicators along with skills (both Ally and Enemy skills), to help identify what kind of reach/effect the skills have
- Battle screen now also displays a turn order at the top ; hovering over an Enemy turn order icon will help identify which Enemy, useful when facing multiple of the same type

Damage and Heal amount are now displayed on the status panel instead of in the battlefield
- Victory screen and Loot screen have been combined into one, also it will now display the party members stats (as well as stats gain on leveling up)
- Added some visual/sound effect along with a bit of music (as placeholder for now)
- A couple of issues adressed have been fixed

Censorship: None
Platform: Windows
Language: English
Size 270 Mb


https://k2s.cc/file/522e9e8378359/Guild_Project_0.0.07_Win.zip

https://fboom.me/file/522e9e8378359/Guild_Project_0.0.07_Win.zip