Fallen Doll: Operation Lovecraft v0.28 Cracked [Project Helius

Fallen Doll: Operation Lovecraft v0.28 Cracked [Project Helius

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Fallen Doll: Operation Lovecraft v0.28 Cracked [Project Helius
« เมื่อ: สิงหาคม 08, 2020, 04:01:41 am »
   Fallen Doll: Operation Lovecraft v0.28 Cracked [Project Helius] 
Paralogue -  New name  "Fallen Doll - Operation Lovecraft" Windows + VR


Project Helius is creating - A real-time 3D erotic adult game with VR

Updated:   07-August-2020   
Genre: 3D Game, Sci-Fi, UE4,Animated, Voiced, Vaginal Sex, Anal Sex,SLG, 3D, Constructor, Big Tits,Big Breasts, Slave,BDSM, Group, Oral,Doggystyle, Tentacles, Yuri
Censorship: None
Developer: Project Helius
Version: 0.28 Cracked 
OS: Windows  + VR
Language: English
Size:   9.96 GB

About This Game:
The Paralogue is a series of transitory game builds serving as a full scale upgrade of Fallen Doll and a concept prototype of Fallen Doll's sequel.
As a frontier research and military base revolving Yuggoth, the newly discovered Kuiper belt dwarf planet unbeknownst to human race until late 21 century, Archimedes orbital station harbors a pair of sentient military AI mainframes which can project their sentience unto any synthetic body with a positronic brain: Erika (Electronic Recon-Infiltration Combat Agent) and Alet (Assault-Type Lite)

Change Log - Fallen Doll: Operation Lovecraft v0.28  Released!:
9 New Sex Scenes (Full list in the download links)

Anya's new costume: Banya Bathrobe

Suffocation and new facial expressions (Still a wip so you may see some unpolished suffocation expressions)

Ahegao can now be triggered by reaching climax 3 consecutive times. Softcore intimate actions, such as handjob, do not contribute to ahego progress. To resume to the normal status, press Clean Scene button.

Improved tongue shader

Previous animation reworked: Anya Deep One Accept, and a few more

The operation bed in the lab is no longer a collision object (you can move your camera through it now)

Also, here's a quick progress report:
I had an internet blackout this week because of a local fiber problem around my street block. Don't worry, I will get back to your recovery requests and community posts as soon as the issue is solved. Nobody will be missed out!

Due to the worsening covid status in the US it is unlikely that we can conduct the necessary motion capture work for the combat system before the vaccine rolls out, which severely hampered our progress. Thanks to the help from a leading and well-renowned Japanese game developing/publishing company (can't say who for now, but it is a big name) we will be able to move our mocap studio to Japan or China, where the pandemic has been more successfully contained. It is still difficult to predict the exact date when we can resume the work on the actual gameplay or if we need to postpone the full release, but things are turning for the better.





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